CSCI 1038 - Computer Game Design II

Fall 2013 (Section #7147)

Online Course Information Page

College of the Siskiyous campusWelcome to the class introduction page for Computer Game Design II, CSCI 1038.  This page refers to the online class being held in Fall 2013.  To register for this online course, please visit the college's registration site at College of the Siskiyous Admissions and Records Office. Please read the following information and contact the instructor via email Jesse Cecil ( if you have any questions.  Make sure you use a descriptive subject line for your email so it doesn't get accidentally deleted as spam.

Class begins on August 19, 2013 and ends on December 18, 2013.  See the section below on Dates for important information about adding and dropping this class. 

Enter the Etudes Course Portal
(check at the bottom of the page to see if you are ready)

Learning Goals

Student Learning Outcomes

  • Use Game Maker software to develop a 3D level game
  • Be able to create and develop a multiplayer game
  • Describe the uses of the Game Maker Language (GML) code to create effects in the Game Maker software
  • Create a 3D First Person Shooter game using GML


Course Information

  • Office Hours:
    My office hours for the Fall 2012 semester are on Wednesday from 1:00-3:00pm(online) and Thursday from 12:00 - 3:00pm.  My office is located in the Distance Learning Center, Room 10.  You can call me or leave a voice mail message at 938-5316 or email me at  I will reply as soon as possible.   You can also visit me in the Temp 30-102 lab during my CSCI 1007 course from 9:30-11:45am on Tuesday or Thursday.   

  • Dates:
    August 23 - Last day to add a class without instructor approval
    August 30- Last day to reduce load and receive a refund.
    September 6- Last day to drop without posting "W" on record.
    November 22 - Last day to drop without a grade.

  • Time Expectations:
    Expect to spend approximately five to ten hours per week over the semester. 
    You will be required to participate each week.

  • Textbook:  
  • The Game Maker's Apprentice, ISBN 1-59059-615-3
    by Habgood and Overmars, published by Apress, 2012

Enter the Etudes online class
portal here.

New to Etudes?

Login Instructions and tutorials are located at

Is an online course right for you?

Online courses are more convennt than traditional face-to-face courses, but they are usually more difficult and require more time and effort. You should be comfortable using the internet, managing files on your computer, and have good time management skills. Since this class is complete in six weeks, you will need to be ready to go on the first day of class.

  • You must have a reliable internet connection and a backup plan just in case your first connection is not available. 
  • You will be participating in class and submitting some assignments as attachments for the games and some as written responses. 
  • You should know how to use your internet browser program, including making the necessary adjustments as outlined in the System Requirements tab on the main Etudes gateway page.
  • You should review the "Online Survival Guide", which will go over the significant commitment that an online course requires.